just a tech demo of jelly mesh manipulation for my portfolio.
You can switch between a simple Unity standard sphere and a procedurally generated sphere with a much higher polygon count.
Play around with stiffness, dampening, pressure and offset to change the how the jelly reacts. Click the sphere to squeeze it a little!
Feel free to check out my website http://www.itsmilkid.com to check out more of my work! Please contact me if you have any questions.
Use Twitter @itsMilkid or Email: itsMilkid@gmail.com
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